I like games. Particularly ones with no physical exertion whatsoever. And for preference, they should fall into one of two categories:
– Games which are so simple that absolutely anyone can play them – This way I stand a fair chance of finding someone worse than me who I can beat, or
– Games which are so complicated that nobody with any sense would even bother trying to learn them – Meaning I stand a chance of winning purely by dint of the fact I know the rules.
So I rather liked the game I was playing with Elías the other day (it fell into the “Simple” category)
It went like this: Elías would lie down on the bed, blowing bubbles of dribble at me, and I would hold my thumbs out for him to grab. He would then pull himself into a sitting position, and look around proudly, before forgetting he needed to keep holding on. Upon letting go, he would topple backwards and look hurt and betrayed. I would then hold out my thumbs, and we would start again.
And no matter how many times we played this game, Elías could simply not remember that, in order to maintain his vantage point he had to hold onto daddy
Which is OK, because it’s a lesson I’ve yet to learn too.
The analogy is imperfect. Elías will eventually learn to sit (stand, run, and wear me into the ground) by himself. I will always need to keep holding out my hands to the father who, with unending patience and affection, will always pick me back up, and remind me of how good life is when I just remember to hold on.
© 2009 Paul Brownnutt
[Originally Published 9th November 2009]